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Godot 4 Game Development Projects

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Immerse yourself in the world of Godot 4.0 as you craft five projects that highlight the engine’s exceptional 3D capabilities. This book will help you build your foundational skills, guiding you step-by-step through creating small-scale game projects, and preparing you to tackle large-scale endeavors. The Godot 4 Game Development Projects book introduces the Godot game engine and its feature-rich 4.0 version. With an array of new capabilities, Godot 4.0 is a strong alternative to expensive commercial game engines. If you’re a beginner, this user-friendly book will help you learn game development techniques, while experienced developers will understand how to use this powerful and customizable tool to bring their creative visions to life. This updated edition consists of five projects with more emphasis on the 3D capabilities of the engine that will help you build on your foundation-level skills by showing you how to create small-scale game projects. Along the way, you’ll gain insights into Godot’s inner workings and discover important game development techniques that you can apply to your own projects. Using a straightforward, step-by-step approach and practical examples, this Godot book covers everything from the absolute basics to sophisticated game physics, animations, and much more. Upon completing the final project, you’ll have a strong foundation for future success with Godot 4.0 and be ready to develop a variety of games and game systems. If you’re new to Godot, get started with the game engine and editor Learn about the new features of Godot 4.0 Build games in 2D and 3D using design and coding best practices Use Godot’s node and scene system to design robust, reusable game objects Use GDScript, Godot’s built-in scripting language, to create complex game systems Implement user interfaces to display information Create visual effects to spice up your game Publish your game to desktop and mobile platforms Master the art of developing cross-platform games * Harness the power of Godot's node and scene system to design robust and reusable game objects * Effortlessly and effectively integrate Blender into Godot to create powerful 3D games

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Displaying all 3 reviews
Trusted Customer
6 minutes ago
Date of purchase: 21/06/2025
Godot 4 Game Development Projects
Good information in the book and I was able to learn a lot from it. Some of the stuff did not work but the author had a git that fixed a bunch of the issues I ran into.
MA
Marcio
Rio de Janeiro
11 days ago
Date of purchase: 10/06/2025
Godot 4 Game Development Projects
It's indeed a good product. However, if you are a rookie in Godot 4, it may appear too much advanced in order to really learn how to create a game from scratch. In my opinion, it's a book for...

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ML
Manuel Lison
5 months ago
Date of purchase: 17/12/2024
Godot 4 Game Development Projects
All Packt are the best books for the best prices !
RI
Rick
Hampshire
1 year ago
Date of purchase: 29/10/2023
Godot 4 Game Development Projects.
Really productive book, each game expanding the Godot usage, with fun along the way. Very few omissions to confuse, you quickly find your feet to start using the software confidently
About Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 7000 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
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About Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 7000 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.